Understanding the phenomenon of “girl-oriented” video games
Kathleen Bohren
This research explores the concept of video games designed specifically for the female demographic. This topic raises several questions arising from the history of the video game and children’s toy industries. It seems easy to immediately determine whether a game is intended for girls, but what factors contribute to this quick identification?
It is crucial to archive and discuss these works, which are often overlooked. “Girl Games” as a term and topic tends to have polarized opinions. This research collects and organizes these ideologies throughout the game industry’s history.
Language: English
Duration: 30 minutes